package csel.controller.bindings;

public class StringActionCommands
{
	public static final String SP_NEW 					= "spNew";
	public static final String SP_LOAD 					= "spLoad";
	public static final String SP_QUIT					= "spQuit";
	public static final String BM_SKILLS_UPGRADE 		= "smUpgrade";
	public static final String BM_SKILLS_USESELF 		= "smUseSelf";
	public static final String BM_SKILLS_USEOTHER 		= "smUseOther";
	public static final String BM_INVENTORY_USESELF 	= "imUseSelf";
	public static final String BM_INVENTORY_USEOTHER 	= "imUseOther";
	public static final String BM_INVENTORY_DROP 		= "imDrop";
	public static final String BM_INVENTORY_EQUIP 		= "imEquip";
	public static final String BM_EQUIPMENT_UNEQUIP 	= "emUnequip";
	public static final String BM_SYSTEM_NEW 			= "sysmNew";
	public static final String BM_SYSTEM_LOAD 			= "sysmLoad";
	public static final String BM_SYSTEM_SAVE 			= "sysmSave";
	public static final String BM_SYSTEM_QUIT 			= "sysmQuit";
	public static final String BM_SYSTEM_CONTROLS 		= "sysmControls";
	public static final String CHANGE_BINDINGS			= "changeBindings";
	public static final String HIDE_DIALOG				= "hideDialog";
	public static final String SHOW_TRADE_DIALOG		= "showTradeDialog";
	public static final String SHOW_NPC_DIALOG			= "showNPCDialog";
	public static final String ATTACK					= "attack";
	public static final String BUY						= "buy";
	public static final String SELL						= "sell";
}
